Showing posts with label structure. Show all posts
Showing posts with label structure. Show all posts

Wednesday, 24 February 2016

How to Attach an SQL Database to a Web PageIn Feburary 2016 24,

In Feburary 2016 24,
Determine what website functionality you wish to use the database for. Whether it be an order detail page or a product catalogue page, by determining the functionality, you know where to insert the database connection code and how to code your page to show information.
Create your database. Based on the website functionality you need, build the structure needed for your database. Refer to the 'Resources' section below for instructions on how to create a database.
Open the web page that you wish to attach a database to using your HTML editor.
Insert the database connection code in this page. The database connection code is dependent on what kind of programming code you are using for your website. Database connection codes to popular programming codes like ASP.net and PHP are listed in the 'Resources' section.
Test your database connection. Save the page that you edited and open it in your browser. If you do not see any errors posted on the page, and the information from your database is displayed, you have successfully attached a database to your web page.
In Feburary 2016 24,

Thursday, 11 February 2016

How to Make Money Hosting a Home Poker TournamentIn Feburary 2016 11,

In Feburary 2016 11,
Choose a poker game. No-Limit Texas Hold 'Em is the most popular poker game, mainly because it is simple to learn and encourages aggressive play. There are other types of poker, but most players are familiar with Hold 'Em.
Select a buy-in total and payout structure. In tournaments in which the entire pot is up for grabs, a normal pay structure might award 50 percent to the winner, 25 percent to the runner-up, 15 percent to the third-place finisher and 10 percent to whomever places fourth. For a tournament in which the host takes a cut, the numbers might look more like 45/22/10/8, with the other 15 percent going to the host.
Send out an open invitation. The more players you can attract, the bigger the pots and the larger your share. Include what the stakes are and how the prize positions will be paid out. Don't send invitations to more players than you can handle, and be clear on whether people can invite others to come along. Having too many players is a problem.
Agree on a blinds structure once everyone has arrived. Some players prefer to see the blinds (another name for the ante before the hand) go up quickly so the game doesn't take as long. Others would rather have the blinds climb slowly. Once a format is agreed to, shuffle the cards and start the tournament.
Pay the winners. For a tournament with $1,500 in the pot, the winner should take home around $675, the runner-up $330, the third-place finisher $150, the fourth-place player $120 and the host $225.
In Feburary 2016 11,

Saturday, 6 February 2016

How to Edit Your WebsiteIn Feburary 2016 06,

In Feburary 2016 06,
If your website is content driven, it may be based in a CMS such as WordPress or Joomla. If you are unsure of this, ask the person who designed your website. To initiate changes to content on a CMS-based website, you log in to your site's administrative panel. The administrative panel offers buttons for various types of content management. After you log in, you can add, delete or edit posts and articles on your site. You can also use a CMS to change some of the other parameters of your site. For example, if your site uses WordPress, you can install a different theme to change the layout of the site, and you can install plugins to change some aspects of your site's functionality.
Changing the Content and Functionality of Your Website
If you need to edit the structure or content of your website and your site does not use a CMS, you must edit the actual files on your site. Use caution if you are implementing HTML, PHP or JavaScript for the first time. If you are not confident in your Web-development skills, the changes you make directly to code could impair the functionality of your website. In such a case, a WYSIWYG editor can be useful. WYSIWYG editors display the changes to your website as you make them, and you drag elements around rather than alter the page code in a text editor.
Changing the Visual Style of Your Website
Most of the visual flair of your website is contained in one or more Cascading Style Sheets files. These files tell the HTML of your site where to position certain elements, how to color the background and what font to use. By editing the CSS files, you change the stylistic aspects of a page. If you rename a CSS file, you must make sure that the applicable HTML files link to the renamed version of the file. This link is in the HTML document's
section. With a WYSIWYG editor, you can confidently make these changes if you are not comfortable making them to your site's code.
Uploading Files to Your Website
After you make changes to your site's code, upload the files to your hosting server for the changes to take effect. If the changes are minor, you may want to download a copy of the file onto your local computer, edit that and then return it to the server. For example, if you want to change one line in your website's index.html file, download it from the server first to make sure that you are modifying the most current version of the file. After you make the changes, upload the file to the server, making sure to overwrite the old one. You accomplish these transfers using a File Transfer Protocol client. An FTP client connects your computer to a remote server for the exchange of files.
In Feburary 2016 06,

Wednesday, 3 February 2016

How to Make a Webcomic WebsiteIn Feburary 2016 03,

In Feburary 2016 03,
Webcomics can be solo efforts or exercises in teamwork. For example, Penny Arcade is a partnership between writer Jerry Holkins and artist Mike Krahulik, while VG Cats is created entirely by Scott Ramsoomair. If you have the skill to handle both writing and illustration, you can launch a solo comic. However, having a fellow artist involved gives you time to focus on a single aspect of the comic, while your partner handles the rest -- effectively reducing a stressful workload. These aren't the only useful elements to a webcomic team, however. As Cat-Nine author Kevin Dangoy points out, having a 'Web guy' who knows how to build and maintain the site itself can be vital. Take on the roles you can handle but don't be afraid to branch out to willing collaborators.
Developing Your Comic
After you have a creative team in place or decide to go it alone, it's time to begin development. Work out what you want your comic to be about, who the primary characters are, what kind of narrative structure you want to use and all your character designs. Get a solid bead on just what your comic is and how it looks -- a slapped-together comic is less likely to succeed than one that is well planned. You'll need to master image-editing software like Adobe Photoshop or GIMP.
Finding Web Hosting
After you have your ideas all worked out and a few strips ready for the launch, find somewhere to host your comic. You can use a free blogging site like Blogger to start or one of the free Web hosting services. Take a close look at the free Web hosting services tailored specifically to webcomics, including Comic Genesis, The Duck, Smack Jeeves and Comic Fury. Free Web hosting has limitations; you may need to shop around to find one that suits your needs best. Premium hosting and domain services maximize performance and options; you can start with one of these services or switch when your comic grows in popularity.
Building the Site
Building the site itself requires some skill with HTML and CSS, even with free Web hosting. You or your Web expert will need to carefully tailor the site to work around advertisements and function smoothly while still making your comic easy to read and access. Depending on the desired complexity, the skill level required can be basic or advanced. You'll also need an FTP program so you can transfer the comics themselves to your website's server.
Helpful Tips
Artist Julie Miyamoto suggests that you create a backlog of comics and space out the release dates. By releasing your backlog incrementally over time, you have time to work on another batch or take a break. She also suggests that you avoid filler whenever possible, as fillers detract from overall plot progress. She suggests that you keep concepts broad enough to appeal to a wide audience without alienating your primary readers. Bill Watterson's 'Calvin and Hobbes' serves as a good example; many of the strips require almost no reading.
In Feburary 2016 03,